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/*!
* gumshoejs v5.1.1
* A simple, framework-agnostic scrollspy script.
* (c) 2019 Chris Ferdinandi
* MIT License
* http://github.com/cferdinandi/gumshoe
*/
(function (root, factory) {
if ( typeof define === 'function' && define.amd ) {
define([], (function () {
return factory(root);
}));
} else if ( typeof exports === 'object' ) {
module.exports = factory(root);
} else {
root.Gumshoe = factory(root);
}
})(typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : this, (function (window) {
'use strict';
//
// Defaults
//
var defaults = {
// Active classes
navClass: 'active',
contentClass: 'active',
// Nested navigation
nested: false,
nestedClass: 'active',
// Offset & reflow
offset: 0,
reflow: false,
// Event support
events: true
};
//
// Methods
//
/**
* Merge two or more objects together.
* @param {Object} objects The objects to merge together
* @returns {Object} Merged values of defaults and options
*/
var extend = function () {
var merged = {};
Array.prototype.forEach.call(arguments, (function (obj) {
for (var key in obj) {
if (!obj.hasOwnProperty(key)) return;
merged[key] = obj[key];
}
}));
return merged;
};
/**
* Emit a custom event
* @param {String} type The event type
* @param {Node} elem The element to attach the event to
* @param {Object} detail Any details to pass along with the event
*/
var emitEvent = function (type, elem, detail) {
// Make sure events are enabled
if (!detail.settings.events) return;
// Create a new event
var event = new CustomEvent(type, {
bubbles: true,
cancelable: true,
detail: detail
});
// Dispatch the event
elem.dispatchEvent(event);
};
/**
* Get an element's distance from the top of the Document.
* @param {Node} elem The element
* @return {Number} Distance from the top in pixels
*/
var getOffsetTop = function (elem) {
var location = 0;
if (elem.offsetParent) {
while (elem) {
location += elem.offsetTop;
elem = elem.offsetParent;
}
}
return location >= 0 ? location : 0;
};
/**
* Sort content from first to last in the DOM
* @param {Array} contents The content areas
*/
var sortContents = function (contents) {
if(contents) {
contents.sort((function (item1, item2) {
var offset1 = getOffsetTop(item1.content);
var offset2 = getOffsetTop(item2.content);
if (offset1 < offset2) return -1;
return 1;
}));
}
};
/**
* Get the offset to use for calculating position
* @param {Object} settings The settings for this instantiation
* @return {Float} The number of pixels to offset the calculations
*/
var getOffset = function (settings) {
// if the offset is a function run it
if (typeof settings.offset === 'function') {
return parseFloat(settings.offset());
}
// Otherwise, return it as-is
return parseFloat(settings.offset);
};
/**
* Get the document element's height
* @private
* @returns {Number}
*/
var getDocumentHeight = function () {
return Math.max(
document.body.scrollHeight, document.documentElement.scrollHeight,
document.body.offsetHeight, document.documentElement.offsetHeight,
document.body.clientHeight, document.documentElement.clientHeight
);
};
/**
* Determine if an element is in view
* @param {Node} elem The element
* @param {Object} settings The settings for this instantiation
* @param {Boolean} bottom If true, check if element is above bottom of viewport instead
* @return {Boolean} Returns true if element is in the viewport
*/
var isInView = function (elem, settings, bottom) {
var bounds = elem.getBoundingClientRect();
var offset = getOffset(settings);
if (bottom) {
return parseInt(bounds.bottom, 10) < (window.innerHeight || document.documentElement.clientHeight);
}
return parseInt(bounds.top, 10) <= offset;
};
/**
* Check if at the bottom of the viewport
* @return {Boolean} If true, page is at the bottom of the viewport
*/
var isAtBottom = function () {
if (window.innerHeight + window.pageYOffset >= getDocumentHeight()) return true;
return false;
};
/**
* Check if the last item should be used (even if not at the top of the page)
* @param {Object} item The last item
* @param {Object} settings The settings for this instantiation
* @return {Boolean} If true, use the last item
*/
var useLastItem = function (item, settings) {
if (isAtBottom() && isInView(item.content, settings, true)) return true;
return false;
};
/**
* Get the active content
* @param {Array} contents The content areas
* @param {Object} settings The settings for this instantiation
* @return {Object} The content area and matching navigation link
*/
var getActive = function (contents, settings) {
var last = contents[contents.length-1];
if (useLastItem(last, settings)) return last;
for (var i = contents.length - 1; i >= 0; i--) {
if (isInView(contents[i].content, settings)) return contents[i];
}
};
/**
* Deactivate parent navs in a nested navigation
* @param {Node} nav The starting navigation element
* @param {Object} settings The settings for this instantiation
*/
var deactivateNested = function (nav, settings) {
// If nesting isn't activated, bail
if (!settings.nested) return;
// Get the parent navigation
var li = nav.parentNode.closest('li');
if (!li) return;
// Remove the active class
li.classList.remove(settings.nestedClass);
// Apply recursively to any parent navigation elements
deactivateNested(li, settings);
};
/**
* Deactivate a nav and content area
* @param {Object} items The nav item and content to deactivate
* @param {Object} settings The settings for this instantiation
*/
var deactivate = function (items, settings) {
// Make sure their are items to deactivate
if (!items) return;
// Get the parent list item
var li = items.nav.closest('li');
if (!li) return;
// Remove the active class from the nav and content
li.classList.remove(settings.navClass);
items.content.classList.remove(settings.contentClass);
// Deactivate any parent navs in a nested navigation
deactivateNested(li, settings);
// Emit a custom event
emitEvent('gumshoeDeactivate', li, {
link: items.nav,
content: items.content,
settings: settings
});
};
/**
* Activate parent navs in a nested navigation
* @param {Node} nav The starting navigation element
* @param {Object} settings The settings for this instantiation
*/
var activateNested = function (nav, settings) {
// If nesting isn't activated, bail
if (!settings.nested) return;
// Get the parent navigation
var li = nav.parentNode.closest('li');
if (!li) return;
// Add the active class
li.classList.add(settings.nestedClass);
// Apply recursively to any parent navigation elements
activateNested(li, settings);
};
/**
* Activate a nav and content area
* @param {Object} items The nav item and content to activate
* @param {Object} settings The settings for this instantiation
*/
var activate = function (items, settings) {
// Make sure their are items to activate
if (!items) return;
// Get the parent list item
var li = items.nav.closest('li');
if (!li) return;
// Add the active class to the nav and content
li.classList.add(settings.navClass);
items.content.classList.add(settings.contentClass);
// Activate any parent navs in a nested navigation
activateNested(li, settings);
// Emit a custom event
emitEvent('gumshoeActivate', li, {
link: items.nav,
content: items.content,
settings: settings
});
};
/**
* Create the Constructor object
* @param {String} selector The selector to use for navigation items
* @param {Object} options User options and settings
*/
var Constructor = function (selector, options) {
//
// Variables
//
var publicAPIs = {};
var navItems, contents, current, timeout, settings;
//
// Methods
//
/**
* Set variables from DOM elements
*/
publicAPIs.setup = function () {
// Get all nav items
navItems = document.querySelectorAll(selector);
// Create contents array
contents = [];
// Loop through each item, get it's matching content, and push to the array
Array.prototype.forEach.call(navItems, (function (item) {
// Get the content for the nav item
var content = document.getElementById(decodeURIComponent(item.hash.substr(1)));
if (!content) return;
// Push to the contents array
contents.push({
nav: item,
content: content
});
}));
// Sort contents by the order they appear in the DOM
sortContents(contents);
};
/**
* Detect which content is currently active
*/
publicAPIs.detect = function () {
// Get the active content
var active = getActive(contents, settings);
// if there's no active content, deactivate and bail
if (!active) {
if (current) {
deactivate(current, settings);
current = null;
}
return;
}
// If the active content is the one currently active, do nothing
if (current && active.content === current.content) return;
// Deactivate the current content and activate the new content
deactivate(current, settings);
activate(active, settings);
// Update the currently active content
current = active;
};
/**
* Detect the active content on scroll
* Debounced for performance
*/
var scrollHandler = function (event) {
// If there's a timer, cancel it
if (timeout) {
window.cancelAnimationFrame(timeout);
}
// Setup debounce callback
timeout = window.requestAnimationFrame(publicAPIs.detect);
};
/**
* Update content sorting on resize
* Debounced for performance
*/
var resizeHandler = function (event) {
// If there's a timer, cancel it
if (timeout) {
window.cancelAnimationFrame(timeout);
}
// Setup debounce callback
timeout = window.requestAnimationFrame((function () {
sortContents(contents);
publicAPIs.detect();
}));
};
/**
* Destroy the current instantiation
*/
publicAPIs.destroy = function () {
// Undo DOM changes
if (current) {
deactivate(current, settings);
}
// Remove event listeners
window.removeEventListener('scroll', scrollHandler, false);
if (settings.reflow) {
window.removeEventListener('resize', resizeHandler, false);
}
// Reset variables
contents = null;
navItems = null;
current = null;
timeout = null;
settings = null;
};
/**
* Initialize the current instantiation
*/
var init = function () {
// Merge user options into defaults
settings = extend(defaults, options || {});
// Setup variables based on the current DOM
publicAPIs.setup();
// Find the currently active content
publicAPIs.detect();
// Setup event listeners
window.addEventListener('scroll', scrollHandler, false);
if (settings.reflow) {
window.addEventListener('resize', resizeHandler, false);
}
};
//
// Initialize and return the public APIs
//
init();
return publicAPIs;
};
//
// Return the Constructor
//
return Constructor;
}));

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/*!
* jQuery throttle / debounce - v1.1 - 3/7/2010
* http://benalman.com/projects/jquery-throttle-debounce-plugin/
*
* Copyright (c) 2010 "Cowboy" Ben Alman
* Dual licensed under the MIT and GPL licenses.
* http://benalman.com/about/license/
*/
// Script: jQuery throttle / debounce: Sometimes, less is more!
//
// *Version: 1.1, Last updated: 3/7/2010*
//
// Project Home - http://benalman.com/projects/jquery-throttle-debounce-plugin/
// GitHub - http://github.com/cowboy/jquery-throttle-debounce/
// Source - http://github.com/cowboy/jquery-throttle-debounce/raw/master/jquery.ba-throttle-debounce.js
// (Minified) - http://github.com/cowboy/jquery-throttle-debounce/raw/master/jquery.ba-throttle-debounce.min.js (0.7kb)
//
// About: License
//
// Copyright (c) 2010 "Cowboy" Ben Alman,
// Dual licensed under the MIT and GPL licenses.
// http://benalman.com/about/license/
//
// About: Examples
//
// These working examples, complete with fully commented code, illustrate a few
// ways in which this plugin can be used.
//
// Throttle - http://benalman.com/code/projects/jquery-throttle-debounce/examples/throttle/
// Debounce - http://benalman.com/code/projects/jquery-throttle-debounce/examples/debounce/
//
// About: Support and Testing
//
// Information about what version or versions of jQuery this plugin has been
// tested with, what browsers it has been tested in, and where the unit tests
// reside (so you can test it yourself).
//
// jQuery Versions - none, 1.3.2, 1.4.2
// Browsers Tested - Internet Explorer 6-8, Firefox 2-3.6, Safari 3-4, Chrome 4-5, Opera 9.6-10.1.
// Unit Tests - http://benalman.com/code/projects/jquery-throttle-debounce/unit/
//
// About: Release History
//
// 1.1 - (3/7/2010) Fixed a bug in <jQuery.throttle> where trailing callbacks
// executed later than they should. Reworked a fair amount of internal
// logic as well.
// 1.0 - (3/6/2010) Initial release as a stand-alone project. Migrated over
// from jquery-misc repo v0.4 to jquery-throttle repo v1.0, added the
// no_trailing throttle parameter and debounce functionality.
//
// Topic: Note for non-jQuery users
//
// jQuery isn't actually required for this plugin, because nothing internal
// uses any jQuery methods or properties. jQuery is just used as a namespace
// under which these methods can exist.
//
// Since jQuery isn't actually required for this plugin, if jQuery doesn't exist
// when this plugin is loaded, the method described below will be created in
// the `Cowboy` namespace. Usage will be exactly the same, but instead of
// $.method() or jQuery.method(), you'll need to use Cowboy.method().
(function(window,undefined){
'$:nomunge'; // Used by YUI compressor.
// Since jQuery really isn't required for this plugin, use `jQuery` as the
// namespace only if it already exists, otherwise use the `Cowboy` namespace,
// creating it if necessary.
var $ = window.jQuery || window.Cowboy || ( window.Cowboy = {} ),
// Internal method reference.
jq_throttle;
// Method: jQuery.throttle
//
// Throttle execution of a function. Especially useful for rate limiting
// execution of handlers on events like resize and scroll. If you want to
// rate-limit execution of a function to a single time, see the
// <jQuery.debounce> method.
//
// In this visualization, | is a throttled-function call and X is the actual
// callback execution:
//
// > Throttled with `no_trailing` specified as false or unspecified:
// > ||||||||||||||||||||||||| (pause) |||||||||||||||||||||||||
// > X X X X X X X X X X X X
// >
// > Throttled with `no_trailing` specified as true:
// > ||||||||||||||||||||||||| (pause) |||||||||||||||||||||||||
// > X X X X X X X X X X
//
// Usage:
//
// > var throttled = jQuery.throttle( delay, [ no_trailing, ] callback );
// >
// > jQuery('selector').bind( 'someevent', throttled );
// > jQuery('selector').unbind( 'someevent', throttled );
//
// This also works in jQuery 1.4+:
//
// > jQuery('selector').bind( 'someevent', jQuery.throttle( delay, [ no_trailing, ] callback ) );
// > jQuery('selector').unbind( 'someevent', callback );
//
// Arguments:
//
// delay - (Number) A zero-or-greater delay in milliseconds. For event
// callbacks, values around 100 or 250 (or even higher) are most useful.
// no_trailing - (Boolean) Optional, defaults to false. If no_trailing is
// true, callback will only execute every `delay` milliseconds while the
// throttled-function is being called. If no_trailing is false or
// unspecified, callback will be executed one final time after the last
// throttled-function call. (After the throttled-function has not been
// called for `delay` milliseconds, the internal counter is reset)
// callback - (Function) A function to be executed after delay milliseconds.
// The `this` context and all arguments are passed through, as-is, to
// `callback` when the throttled-function is executed.
//
// Returns:
//
// (Function) A new, throttled, function.
$.throttle = jq_throttle = function( delay, no_trailing, callback, debounce_mode ) {
// After wrapper has stopped being called, this timeout ensures that
// `callback` is executed at the proper times in `throttle` and `end`
// debounce modes.
var timeout_id,
// Keep track of the last time `callback` was executed.
last_exec = 0;
// `no_trailing` defaults to falsy.
if ( typeof no_trailing !== 'boolean' ) {
debounce_mode = callback;
callback = no_trailing;
no_trailing = undefined;
}
// The `wrapper` function encapsulates all of the throttling / debouncing
// functionality and when executed will limit the rate at which `callback`
// is executed.
function wrapper() {
var that = this,
elapsed = +new Date() - last_exec,
args = arguments;
// Execute `callback` and update the `last_exec` timestamp.
function exec() {
last_exec = +new Date();
callback.apply( that, args );
};
// If `debounce_mode` is true (at_begin) this is used to clear the flag
// to allow future `callback` executions.
function clear() {
timeout_id = undefined;
};
if ( debounce_mode && !timeout_id ) {
// Since `wrapper` is being called for the first time and
// `debounce_mode` is true (at_begin), execute `callback`.
exec();
}
// Clear any existing timeout.
timeout_id && clearTimeout( timeout_id );
if ( debounce_mode === undefined && elapsed > delay ) {
// In throttle mode, if `delay` time has been exceeded, execute
// `callback`.
exec();
} else if ( no_trailing !== true ) {
// In trailing throttle mode, since `delay` time has not been
// exceeded, schedule `callback` to execute `delay` ms after most
// recent execution.
//
// If `debounce_mode` is true (at_begin), schedule `clear` to execute
// after `delay` ms.
//
// If `debounce_mode` is false (at end), schedule `callback` to
// execute after `delay` ms.
timeout_id = setTimeout( debounce_mode ? clear : exec, debounce_mode === undefined ? delay - elapsed : delay );
}
};
// Set the guid of `wrapper` function to the same of original callback, so
// it can be removed in jQuery 1.4+ .unbind or .die by using the original
// callback as a reference.
if ( $.guid ) {
wrapper.guid = callback.guid = callback.guid || $.guid++;
}
// Return the wrapper function.
return wrapper;
};
// Method: jQuery.debounce
//
// Debounce execution of a function. Debouncing, unlike throttling,
// guarantees that a function is only executed a single time, either at the
// very beginning of a series of calls, or at the very end. If you want to
// simply rate-limit execution of a function, see the <jQuery.throttle>
// method.
//
// In this visualization, | is a debounced-function call and X is the actual
// callback execution:
//
// > Debounced with `at_begin` specified as false or unspecified:
// > ||||||||||||||||||||||||| (pause) |||||||||||||||||||||||||
// > X X
// >
// > Debounced with `at_begin` specified as true:
// > ||||||||||||||||||||||||| (pause) |||||||||||||||||||||||||
// > X X
//
// Usage:
//
// > var debounced = jQuery.debounce( delay, [ at_begin, ] callback );
// >
// > jQuery('selector').bind( 'someevent', debounced );
// > jQuery('selector').unbind( 'someevent', debounced );
//
// This also works in jQuery 1.4+:
//
// > jQuery('selector').bind( 'someevent', jQuery.debounce( delay, [ at_begin, ] callback ) );
// > jQuery('selector').unbind( 'someevent', callback );
//
// Arguments:
//
// delay - (Number) A zero-or-greater delay in milliseconds. For event
// callbacks, values around 100 or 250 (or even higher) are most useful.
// at_begin - (Boolean) Optional, defaults to false. If at_begin is false or
// unspecified, callback will only be executed `delay` milliseconds after
// the last debounced-function call. If at_begin is true, callback will be
// executed only at the first debounced-function call. (After the
// throttled-function has not been called for `delay` milliseconds, the
// internal counter is reset)
// callback - (Function) A function to be executed after delay milliseconds.
// The `this` context and all arguments are passed through, as-is, to
// `callback` when the debounced-function is executed.
//
// Returns:
//
// (Function) A new, debounced, function.
$.debounce = function( delay, at_begin, callback ) {
return callback === undefined
? jq_throttle( delay, at_begin, false )
: jq_throttle( delay, callback, at_begin !== false );
};
})(this);

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/*jshint browser:true */
/*!
* FitVids 1.1
*
* Copyright 2013, Chris Coyier - http://css-tricks.com + Dave Rupert - http://daverupert.com
* Credit to Thierry Koblentz - http://www.alistapart.com/articles/creating-intrinsic-ratios-for-video/
* Released under the WTFPL license - http://sam.zoy.org/wtfpl/
*
*/
;(function( $ ){
'use strict';
$.fn.fitVids = function( options ) {
var settings = {
customSelector: null,
ignore: null
};
if(!document.getElementById('fit-vids-style')) {
// appendStyles: https://github.com/toddmotto/fluidvids/blob/master/dist/fluidvids.js
var head = document.head || document.getElementsByTagName('head')[0];
var css = '.fluid-width-video-wrapper{width:100%;position:relative;padding:0;}.fluid-width-video-wrapper iframe,.fluid-width-video-wrapper object,.fluid-width-video-wrapper embed {position:absolute;top:0;left:0;width:100%;height:100%;}';
var div = document.createElement("div");
div.innerHTML = '<p>x</p><style id="fit-vids-style">' + css + '</style>';
head.appendChild(div.childNodes[1]);
}
if ( options ) {
$.extend( settings, options );
}
return this.each(function(){
var selectors = [
'iframe[src*="player.vimeo.com"]',
'iframe[src*="youtube.com"]',
'iframe[src*="youtube-nocookie.com"]',
'iframe[src*="kickstarter.com"][src*="video.html"]',
'object',
'embed'
];
if (settings.customSelector) {
selectors.push(settings.customSelector);
}
var ignoreList = '.fitvidsignore';
if(settings.ignore) {
ignoreList = ignoreList + ', ' + settings.ignore;
}
var $allVideos = $(this).find(selectors.join(','));
$allVideos = $allVideos.not('object object'); // SwfObj conflict patch
$allVideos = $allVideos.not(ignoreList); // Disable FitVids on this video.
$allVideos.each(function(count){
var $this = $(this);
if($this.parents(ignoreList).length > 0) {
return; // Disable FitVids on this video.
}
if (this.tagName.toLowerCase() === 'embed' && $this.parent('object').length || $this.parent('.fluid-width-video-wrapper').length) { return; }
if ((!$this.css('height') && !$this.css('width')) && (isNaN($this.attr('height')) || isNaN($this.attr('width'))))
{
$this.attr('height', 9);
$this.attr('width', 16);
}
var height = ( this.tagName.toLowerCase() === 'object' || ($this.attr('height') && !isNaN(parseInt($this.attr('height'), 10))) ) ? parseInt($this.attr('height'), 10) : $this.height(),
width = !isNaN(parseInt($this.attr('width'), 10)) ? parseInt($this.attr('width'), 10) : $this.width(),
aspectRatio = height / width;
if(!$this.attr('id')){
var videoID = 'fitvid' + count;
$this.attr('id', videoID);
}
$this.wrap('<div class="fluid-width-video-wrapper"></div>').parent('.fluid-width-video-wrapper').css('padding-top', (aspectRatio * 100)+'%');
$this.removeAttr('height').removeAttr('width');
});
});
};
// Works with either jQuery or Zepto
})( window.jQuery || window.Zepto );

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/*
GreedyNav.js - http://lukejacksonn.com/actuate
Licensed under the MIT license - http://opensource.org/licenses/MIT
Copyright (c) 2015 Luke Jackson
*/
$(function() {
var $btn = $("nav.greedy-nav .greedy-nav__toggle");
var $vlinks = $("nav.greedy-nav .visible-links");
var $hlinks = $("nav.greedy-nav .hidden-links");
var $nav = $("nav.greedy-nav");
var $logo = $('nav.greedy-nav .site-logo');
var $logoImg = $('nav.greedy-nav .site-logo img');
var $title = $("nav.greedy-nav .site-title");
var $search = $('nav.greedy-nav button.search__toggle');
var numOfItems, totalSpace, closingTime, breakWidths;
// This function measures both hidden and visible links and sets the navbar breakpoints
// This is called the first time the script runs and everytime the "check()" function detects a change of window width that reached a different CSS width breakpoint, which affects the size of navbar Items
// Please note that "CSS width breakpoints" (which are only 4) !== "navbar breakpoints" (which are as many as the number of items on the navbar)
function measureLinks(){
numOfItems = 0;
totalSpace = 0;
closingTime = 1000;
breakWidths = [];
// Adds the width of a navItem in order to create breakpoints for the navbar
function addWidth(i, w) {
totalSpace += w;
numOfItems += 1;
breakWidths.push(totalSpace);
}
// Measures the width of hidden links by making a temporary clone of them and positioning under visible links
function hiddenWidth(obj){
var clone = obj.clone();
clone.css("visibility","hidden");
$vlinks.append(clone);
addWidth(0, clone.outerWidth());
clone.remove();
}
// Measure both visible and hidden links widths
$vlinks.children().outerWidth(addWidth);
$hlinks.children().each(function(){hiddenWidth($(this))});
}
// Get initial state
measureLinks();
var winWidth = $( window ).width();
// Set the last measured CSS width breakpoint: 0: <768px, 1: <1024px, 2: < 1280px, 3: >= 1280px.
var lastBreakpoint = winWidth < 768 ? 0 : winWidth < 1024 ? 1 : winWidth < 1280 ? 2 : 3;
var availableSpace, numOfVisibleItems, requiredSpace, timer;
function check() {
winWidth = $( window ).width();
// Set the current CSS width breakpoint: 0: <768px, 1: <1024px, 2: < 1280px, 3: >= 1280px.
var curBreakpoint = winWidth < 768 ? 0 : winWidth < 1024 ? 1 : winWidth < 1280 ? 2 : 3;
// If current breakpoint is different from last measured breakpoint, measureLinks again
if(curBreakpoint !== lastBreakpoint) measureLinks();
// Set the last measured CSS width breakpoint with the current breakpoint
lastBreakpoint = curBreakpoint;
// Get instant state
numOfVisibleItems = $vlinks.children().length;
// Decrease the width of visible elements from the nav innerWidth to find out the available space for navItems
availableSpace = /* nav */ $nav.innerWidth()
- /* logo */ ($logo.length !== 0 ? $logo.outerWidth(true) : 0)
- /* title */ $title.outerWidth(true)
- /* search */ ($search.length !== 0 ? $search.outerWidth(true) : 0)
- /* toggle */ (numOfVisibleItems !== breakWidths.length ? $btn.outerWidth(true) : 0);
requiredSpace = breakWidths[numOfVisibleItems - 1];
// There is not enought space
if (requiredSpace > availableSpace) {
$vlinks.children().last().prependTo($hlinks);
numOfVisibleItems -= 1;
check();
// There is more than enough space. If only one element is hidden, add the toggle width to the available space
} else if (availableSpace + (numOfVisibleItems === breakWidths.length - 1?$btn.outerWidth(true):0) > breakWidths[numOfVisibleItems]) {
$hlinks.children().first().appendTo($vlinks);
numOfVisibleItems += 1;
check();
}
// Update the button accordingly
$btn.attr("count", numOfItems - numOfVisibleItems);
if (numOfVisibleItems === numOfItems) {
$btn.addClass('hidden');
} else $btn.removeClass('hidden');
}
// Window listeners
$(window).resize(function() {
check();
});
$btn.on('click', function() {
$hlinks.toggleClass('hidden');
$(this).toggleClass('close');
clearTimeout(timer);
});
$hlinks.on('mouseleave', function() {
// Mouse has left, start the timer
timer = setTimeout(function() {
$hlinks.addClass('hidden');
}, closingTime);
}).on('mouseenter', function() {
// Mouse is back, cancel the timer
clearTimeout(timer);
})
// check if page has a logo
if($logoImg.length !== 0){
// check if logo is not loaded
if(!($logoImg[0].complete || $logoImg[0].naturalWidth !== 0)){
// if logo is not loaded wait for logo to load or fail to check
$logoImg.one("load error", check);
// if logo is already loaded just check
} else check();
// if page does not have a logo just check
} else check();
});

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/*!
* smooth-scroll v16.1.2
* Animate scrolling to anchor links
* (c) 2020 Chris Ferdinandi
* MIT License
* http://github.com/cferdinandi/smooth-scroll
*/
(function (root, factory) {
if (typeof define === 'function' && define.amd) {
define([], (function () {
return factory(root);
}));
} else if (typeof exports === 'object') {
module.exports = factory(root);
} else {
root.SmoothScroll = factory(root);
}
})(typeof global !== 'undefined' ? global : typeof window !== 'undefined' ? window : this, (function (window) {
'use strict';
//
// Default settings
//
var defaults = {
// Selectors
ignore: '[data-scroll-ignore]',
header: null,
topOnEmptyHash: true,
// Speed & Duration
speed: 500,
speedAsDuration: false,
durationMax: null,
durationMin: null,
clip: true,
offset: 0,
// Easing
easing: 'easeInOutCubic',
customEasing: null,
// History
updateURL: true,
popstate: true,
// Custom Events
emitEvents: true
};
//
// Utility Methods
//
/**
* Check if browser supports required methods
* @return {Boolean} Returns true if all required methods are supported
*/
var supports = function () {
return (
'querySelector' in document &&
'addEventListener' in window &&
'requestAnimationFrame' in window &&
'closest' in window.Element.prototype
);
};
/**
* Merge two or more objects together.
* @param {Object} objects The objects to merge together
* @returns {Object} Merged values of defaults and options
*/
var extend = function () {
var merged = {};
Array.prototype.forEach.call(arguments, (function (obj) {
for (var key in obj) {
if (!obj.hasOwnProperty(key)) return;
merged[key] = obj[key];
}
}));
return merged;
};
/**
* Check to see if user prefers reduced motion
* @param {Object} settings Script settings
*/
var reduceMotion = function () {
if ('matchMedia' in window && window.matchMedia('(prefers-reduced-motion)').matches) {
return true;
}
return false;
};
/**
* Get the height of an element.
* @param {Node} elem The element to get the height of
* @return {Number} The element's height in pixels
*/
var getHeight = function (elem) {
return parseInt(window.getComputedStyle(elem).height, 10);
};
/**
* Escape special characters for use with querySelector
* @author Mathias Bynens
* @link https://github.com/mathiasbynens/CSS.escape
* @param {String} id The anchor ID to escape
*/
var escapeCharacters = function (id) {
// Remove leading hash
if (id.charAt(0) === '#') {
id = id.substr(1);
}
var string = String(id);
var length = string.length;
var index = -1;
var codeUnit;
var result = '';
var firstCodeUnit = string.charCodeAt(0);
while (++index < length) {
codeUnit = string.charCodeAt(index);
// Note: theres no need to special-case astral symbols, surrogate
// pairs, or lone surrogates.
// If the character is NULL (U+0000), then throw an
// `InvalidCharacterError` exception and terminate these steps.
if (codeUnit === 0x0000) {
throw new InvalidCharacterError(
'Invalid character: the input contains U+0000.'
);
}
if (
// If the character is in the range [\1-\1F] (U+0001 to U+001F) or is
// U+007F, […]
(codeUnit >= 0x0001 && codeUnit <= 0x001F) || codeUnit == 0x007F ||
// If the character is the first character and is in the range [0-9]
// (U+0030 to U+0039), […]
(index === 0 && codeUnit >= 0x0030 && codeUnit <= 0x0039) ||
// If the character is the second character and is in the range [0-9]
// (U+0030 to U+0039) and the first character is a `-` (U+002D), […]
(
index === 1 &&
codeUnit >= 0x0030 && codeUnit <= 0x0039 &&
firstCodeUnit === 0x002D
)
) {
// http://dev.w3.org/csswg/cssom/#escape-a-character-as-code-point
result += '\\' + codeUnit.toString(16) + ' ';
continue;
}
// If the character is not handled by one of the above rules and is
// greater than or equal to U+0080, is `-` (U+002D) or `_` (U+005F), or
// is in one of the ranges [0-9] (U+0030 to U+0039), [A-Z] (U+0041 to
// U+005A), or [a-z] (U+0061 to U+007A), […]
if (
codeUnit >= 0x0080 ||
codeUnit === 0x002D ||
codeUnit === 0x005F ||
codeUnit >= 0x0030 && codeUnit <= 0x0039 ||
codeUnit >= 0x0041 && codeUnit <= 0x005A ||
codeUnit >= 0x0061 && codeUnit <= 0x007A
) {
// the character itself
result += string.charAt(index);
continue;
}
// Otherwise, the escaped character.
// http://dev.w3.org/csswg/cssom/#escape-a-character
result += '\\' + string.charAt(index);
}
// Return sanitized hash
return '#' + result;
};
/**
* Calculate the easing pattern
* @link https://gist.github.com/gre/1650294
* @param {String} type Easing pattern
* @param {Number} time Time animation should take to complete
* @returns {Number}
*/
var easingPattern = function (settings, time) {
var pattern;
// Default Easing Patterns
if (settings.easing === 'easeInQuad') pattern = time * time; // accelerating from zero velocity
if (settings.easing === 'easeOutQuad') pattern = time * (2 - time); // decelerating to zero velocity
if (settings.easing === 'easeInOutQuad') pattern = time < 0.5 ? 2 * time * time : -1 + (4 - 2 * time) * time; // acceleration until halfway, then deceleration
if (settings.easing === 'easeInCubic') pattern = time * time * time; // accelerating from zero velocity
if (settings.easing === 'easeOutCubic') pattern = (--time) * time * time + 1; // decelerating to zero velocity
if (settings.easing === 'easeInOutCubic') pattern = time < 0.5 ? 4 * time * time * time : (time - 1) * (2 * time - 2) * (2 * time - 2) + 1; // acceleration until halfway, then deceleration
if (settings.easing === 'easeInQuart') pattern = time * time * time * time; // accelerating from zero velocity
if (settings.easing === 'easeOutQuart') pattern = 1 - (--time) * time * time * time; // decelerating to zero velocity
if (settings.easing === 'easeInOutQuart') pattern = time < 0.5 ? 8 * time * time * time * time : 1 - 8 * (--time) * time * time * time; // acceleration until halfway, then deceleration
if (settings.easing === 'easeInQuint') pattern = time * time * time * time * time; // accelerating from zero velocity
if (settings.easing === 'easeOutQuint') pattern = 1 + (--time) * time * time * time * time; // decelerating to zero velocity
if (settings.easing === 'easeInOutQuint') pattern = time < 0.5 ? 16 * time * time * time * time * time : 1 + 16 * (--time) * time * time * time * time; // acceleration until halfway, then deceleration
// Custom Easing Patterns
if (!!settings.customEasing) pattern = settings.customEasing(time);
return pattern || time; // no easing, no acceleration
};
/**
* Determine the document's height
* @returns {Number}
*/
var getDocumentHeight = function () {
return Math.max(
document.body.scrollHeight, document.documentElement.scrollHeight,
document.body.offsetHeight, document.documentElement.offsetHeight,
document.body.clientHeight, document.documentElement.clientHeight
);
};
/**
* Calculate how far to scroll
* Clip support added by robjtede - https://github.com/cferdinandi/smooth-scroll/issues/405
* @param {Element} anchor The anchor element to scroll to
* @param {Number} headerHeight Height of a fixed header, if any
* @param {Number} offset Number of pixels by which to offset scroll
* @param {Boolean} clip If true, adjust scroll distance to prevent abrupt stops near the bottom of the page
* @returns {Number}
*/
var getEndLocation = function (anchor, headerHeight, offset, clip) {
var location = 0;
if (anchor.offsetParent) {
do {
location += anchor.offsetTop;
anchor = anchor.offsetParent;
} while (anchor);
}
location = Math.max(location - headerHeight - offset, 0);
if (clip) {
location = Math.min(location, getDocumentHeight() - window.innerHeight);
}
return location;
};
/**
* Get the height of the fixed header
* @param {Node} header The header
* @return {Number} The height of the header
*/
var getHeaderHeight = function (header) {
return !header ? 0 : (getHeight(header) + header.offsetTop);
};
/**
* Calculate the speed to use for the animation
* @param {Number} distance The distance to travel
* @param {Object} settings The plugin settings
* @return {Number} How fast to animate
*/
var getSpeed = function (distance, settings) {
var speed = settings.speedAsDuration ? settings.speed : Math.abs(distance / 1000 * settings.speed);
if (settings.durationMax && speed > settings.durationMax) return settings.durationMax;
if (settings.durationMin && speed < settings.durationMin) return settings.durationMin;
return parseInt(speed, 10);
};
var setHistory = function (options) {
// Make sure this should run
if (!history.replaceState || !options.updateURL || history.state) return;
// Get the hash to use
var hash = window.location.hash;
hash = hash ? hash : '';
// Set a default history
history.replaceState(
{
smoothScroll: JSON.stringify(options),
anchor: hash ? hash : window.pageYOffset
},
document.title,
hash ? hash : window.location.href
);
};
/**
* Update the URL
* @param {Node} anchor The anchor that was scrolled to
* @param {Boolean} isNum If true, anchor is a number
* @param {Object} options Settings for Smooth Scroll
*/
var updateURL = function (anchor, isNum, options) {
// Bail if the anchor is a number
if (isNum) return;
// Verify that pushState is supported and the updateURL option is enabled
if (!history.pushState || !options.updateURL) return;
// Update URL
history.pushState(
{
smoothScroll: JSON.stringify(options),
anchor: anchor.id
},
document.title,
anchor === document.documentElement ? '#top' : '#' + anchor.id
);
};
/**
* Bring the anchored element into focus
* @param {Node} anchor The anchor element
* @param {Number} endLocation The end location to scroll to
* @param {Boolean} isNum If true, scroll is to a position rather than an element
*/
var adjustFocus = function (anchor, endLocation, isNum) {
// Is scrolling to top of page, blur
if (anchor === 0) {
document.body.focus();
}
// Don't run if scrolling to a number on the page
if (isNum) return;
// Otherwise, bring anchor element into focus
anchor.focus();
if (document.activeElement !== anchor) {
anchor.setAttribute('tabindex', '-1');
anchor.focus();
anchor.style.outline = 'none';
}
window.scrollTo(0 , endLocation);
};
/**
* Emit a custom event
* @param {String} type The event type
* @param {Object} options The settings object
* @param {Node} anchor The anchor element
* @param {Node} toggle The toggle element
*/
var emitEvent = function (type, options, anchor, toggle) {
if (!options.emitEvents || typeof window.CustomEvent !== 'function') return;
var event = new CustomEvent(type, {
bubbles: true,
detail: {
anchor: anchor,
toggle: toggle
}
});
document.dispatchEvent(event);
};
//
// SmoothScroll Constructor
//
var SmoothScroll = function (selector, options) {
//
// Variables
//
var smoothScroll = {}; // Object for public APIs
var settings, anchor, toggle, fixedHeader, eventTimeout, animationInterval;
//
// Methods
//
/**
* Cancel a scroll-in-progress
*/
smoothScroll.cancelScroll = function (noEvent) {
cancelAnimationFrame(animationInterval);
animationInterval = null;
if (noEvent) return;
emitEvent('scrollCancel', settings);
};
/**
* Start/stop the scrolling animation
* @param {Node|Number} anchor The element or position to scroll to
* @param {Element} toggle The element that toggled the scroll event
* @param {Object} options
*/
smoothScroll.animateScroll = function (anchor, toggle, options) {
// Cancel any in progress scrolls
smoothScroll.cancelScroll();
// Local settings
var _settings = extend(settings || defaults, options || {}); // Merge user options with defaults
// Selectors and variables
var isNum = Object.prototype.toString.call(anchor) === '[object Number]' ? true : false;
var anchorElem = isNum || !anchor.tagName ? null : anchor;
if (!isNum && !anchorElem) return;
var startLocation = window.pageYOffset; // Current location on the page
if (_settings.header && !fixedHeader) {
// Get the fixed header if not already set
fixedHeader = document.querySelector(_settings.header);
}
var headerHeight = getHeaderHeight(fixedHeader);
var endLocation = isNum ? anchor : getEndLocation(anchorElem, headerHeight, parseInt((typeof _settings.offset === 'function' ? _settings.offset(anchor, toggle) : _settings.offset), 10), _settings.clip); // Location to scroll to
var distance = endLocation - startLocation; // distance to travel
var documentHeight = getDocumentHeight();
var timeLapsed = 0;
var speed = getSpeed(distance, _settings);
var start, percentage, position;
/**
* Stop the scroll animation when it reaches its target (or the bottom/top of page)
* @param {Number} position Current position on the page
* @param {Number} endLocation Scroll to location
* @param {Number} animationInterval How much to scroll on this loop
*/
var stopAnimateScroll = function (position, endLocation) {
// Get the current location
var currentLocation = window.pageYOffset;
// Check if the end location has been reached yet (or we've hit the end of the document)
if (position == endLocation || currentLocation == endLocation || ((startLocation < endLocation && window.innerHeight + currentLocation) >= documentHeight)) {
// Clear the animation timer
smoothScroll.cancelScroll(true);
// Bring the anchored element into focus
adjustFocus(anchor, endLocation, isNum);
// Emit a custom event
emitEvent('scrollStop', _settings, anchor, toggle);
// Reset start
start = null;
animationInterval = null;
return true;
}
};
/**
* Loop scrolling animation
*/
var loopAnimateScroll = function (timestamp) {
if (!start) { start = timestamp; }
timeLapsed += timestamp - start;
percentage = speed === 0 ? 0 : (timeLapsed / speed);
percentage = (percentage > 1) ? 1 : percentage;
position = startLocation + (distance * easingPattern(_settings, percentage));
window.scrollTo(0, Math.floor(position));
if (!stopAnimateScroll(position, endLocation)) {
animationInterval = window.requestAnimationFrame(loopAnimateScroll);
start = timestamp;
}
};
/**
* Reset position to fix weird iOS bug
* @link https://github.com/cferdinandi/smooth-scroll/issues/45
*/
if (window.pageYOffset === 0) {
window.scrollTo(0, 0);
}
// Update the URL
updateURL(anchor, isNum, _settings);
// If the user prefers reduced motion, jump to location
if (reduceMotion()) {
window.scrollTo(0, Math.floor(endLocation));
return;
}
// Emit a custom event
emitEvent('scrollStart', _settings, anchor, toggle);
// Start scrolling animation
smoothScroll.cancelScroll(true);
window.requestAnimationFrame(loopAnimateScroll);
};
/**
* If smooth scroll element clicked, animate scroll
*/
var clickHandler = function (event) {
// Don't run if event was canceled but still bubbled up
// By @mgreter - https://github.com/cferdinandi/smooth-scroll/pull/462/
if (event.defaultPrevented) return;
// Don't run if right-click or command/control + click or shift + click
if (event.button !== 0 || event.metaKey || event.ctrlKey || event.shiftKey) return;
// Check if event.target has closest() method
// By @totegi - https://github.com/cferdinandi/smooth-scroll/pull/401/
if (!('closest' in event.target)) return;
// Check if a smooth scroll link was clicked
toggle = event.target.closest(selector);
if (!toggle || toggle.tagName.toLowerCase() !== 'a' || event.target.closest(settings.ignore)) return;
// Only run if link is an anchor and points to the current page
if (toggle.hostname !== window.location.hostname || toggle.pathname !== window.location.pathname || !/#/.test(toggle.href)) return;
// Get an escaped version of the hash
var hash;
try {
hash = escapeCharacters(decodeURIComponent(toggle.hash));
} catch(e) {
hash = escapeCharacters(toggle.hash);
}
// Get the anchored element
var anchor;
if (hash === '#') {
if (!settings.topOnEmptyHash) return;
anchor = document.documentElement;
} else {
anchor = document.querySelector(hash);
}
anchor = !anchor && hash === '#top' ? document.documentElement : anchor;
// If anchored element exists, scroll to it
if (!anchor) return;
event.preventDefault();
setHistory(settings);
smoothScroll.animateScroll(anchor, toggle);
};
/**
* Animate scroll on popstate events
*/
var popstateHandler = function (event) {
// Stop if history.state doesn't exist (ex. if clicking on a broken anchor link).
// fixes `Cannot read property 'smoothScroll' of null` error getting thrown.
if (history.state === null) return;
// Only run if state is a popstate record for this instantiation
if (!history.state.smoothScroll || history.state.smoothScroll !== JSON.stringify(settings)) return;
// Only run if state includes an anchor
// if (!history.state.anchor && history.state.anchor !== 0) return;
// Get the anchor
var anchor = history.state.anchor;
if (typeof anchor === 'string' && anchor) {
anchor = document.querySelector(escapeCharacters(history.state.anchor));
if (!anchor) return;
}
// Animate scroll to anchor link
smoothScroll.animateScroll(anchor, null, {updateURL: false});
};
/**
* Destroy the current initialization.
*/
smoothScroll.destroy = function () {
// If plugin isn't already initialized, stop
if (!settings) return;
// Remove event listeners
document.removeEventListener('click', clickHandler, false);
window.removeEventListener('popstate', popstateHandler, false);
// Cancel any scrolls-in-progress
smoothScroll.cancelScroll();
// Reset variables
settings = null;
anchor = null;
toggle = null;
fixedHeader = null;
eventTimeout = null;
animationInterval = null;
};
/**
* Initialize Smooth Scroll
* @param {Object} options User settings
*/
var init = function () {
// feature test
if (!supports()) throw 'Smooth Scroll: This browser does not support the required JavaScript methods and browser APIs.';
// Destroy any existing initializations
smoothScroll.destroy();
// Selectors and variables
settings = extend(defaults, options || {}); // Merge user options with defaults
fixedHeader = settings.header ? document.querySelector(settings.header) : null; // Get the fixed header
// When a toggle is clicked, run the click handler
document.addEventListener('click', clickHandler, false);
// If updateURL and popState are enabled, listen for pop events
if (settings.updateURL && settings.popstate) {
window.addEventListener('popstate', popstateHandler, false);
}
};
//
// Initialize plugin
//
init();
//
// Public APIs
//
return smoothScroll;
};
return SmoothScroll;
}));